PIC 4x4 Keypad Interfacing Tutorial - MikroC | Arrogance Gizmo

PIC 4x4 Keypad Interfacing Tutorial - MikroC

Thursday 29 November 2012



Keypad Library

The mikroC PRO for PIC provides a library for working with 4x4 keypad. The library routines can also be used with 4x1, 4x2, or 4x3 keypad. For connections explanation see schematic at the bottom of this page.
External dependencies of Keypad Library
The following variable must be defined in all projects using Keypad Library:
Description :
Example :
extern sfr char keypadPort;
Keypad Port.
char keypadPort at PORTD;
Library Routines
Keypad_Init
Prototype
void Keypad_Init(void);
Returns
Nothing.
Description
Initializes port for working with keypad.
Requires
Global variable :
  • keypadPort - Keypad port
must be defined before using this function.
Example
// Keypad module connections
char keypadPort at PORTD;
// End of keypad module connections
...
Keypad_Init();


Keypad_Key_Press
Prototype
char Keypad_Key_Press(void);
Returns
The code of a pressed key (1..16).
If no key is pressed, returns 0.
Description
Reads the key from keypad when key gets pressed.
Requires
Port needs to be initialized for working with the Keypad library, see Keypad_Init.
Example
char kp;
...
kp = Keypad_Key_Press();


Keypad_Key_Click
Prototype
char Keypad_Key_Click(void);
Returns
The code of a clicked key (1..16).
If no key is clicked, returns 0.
Description
Call to Keypad_Key_Click is a blocking call: the function waits until some key is pressed and released. When released, the function returns 1 to 16, depending on the key. If more than one key is pressed simultaneously the function will wait until all pressed keys are released. After that the function will return the code of the first pressed key.
Requires
Port needs to be initialized for working with the Keypad library, see Keypad_Init.
Example
char kp;
...
kp = Keypad_Key_Click();


Library Example
This is a simple example of using the Keypad Library. It supports keypads with 1..4 rows and 1..4 columns. The code being returned by Keypad_Key_Click() function is in range from 1..16. In this example, the code returned is transformed into ASCII codes [0..9,A..F] and displayed on Lcd. In addition, a small single-byte counter displays in the second Lcd row number of key presses.




unsigned short kp, cnt, oldstate = 0;
char txt[6];

// Keypad module connections
char  keypadPort at PORTD;
// End Keypad module connections

// LCD module connections
sbit LCD_RS at RB4_bit;
sbit LCD_EN at RB5_bit;
sbit LCD_D4 at RB0_bit;
sbit LCD_D5 at RB1_bit;
sbit LCD_D6 at RB2_bit;
sbit LCD_D7 at RB3_bit;

sbit LCD_RS_Direction at TRISB4_bit;
sbit LCD_EN_Direction at TRISB5_bit;
sbit LCD_D4_Direction at TRISB0_bit;
sbit LCD_D5_Direction at TRISB1_bit;
sbit LCD_D6_Direction at TRISB2_bit;
sbit LCD_D7_Direction at TRISB3_bit;
// End LCD module connections

void main() {
  cnt = 0;                                 // Reset counter
  Keypad_Init();                           // Initialize Keypad                             
  ANSEL  = 0;                              // Configure AN pins as digital I/O
  ANSELH = 0;
  Lcd_Init();                              // Initialize LCD
  Lcd_Cmd(_LCD_CLEAR);                     // Clear display
  Lcd_Cmd(_LCD_CURSOR_OFF);                // Cursor off
  Lcd_Out(1, 1, "1");
  Lcd_Out(1, 1, "Key  :");                 // Write message text on LCD
  Lcd_Out(2, 1, "Times:");

  do {
    kp = 0;                                // Reset key code variable

    // Wait for key to be pressed and released
    do
      // kp = Keypad_Key_Press();          // Store key code in kp variable
      kp = Keypad_Key_Click();             // Store key code in kp variable
    while (!kp);
   // Prepare value for output, transform key to it's ASCII value
    switch (kp) {
      //case 10: kp = 42; break;  // '*'   // Uncomment this block for keypad4x3
      //case 11: kp = 48; break;  // '0'  
      //case 12: kp = 35; break;  // '#'
      //default: kp += 48;

      case  1: kp = 49; break; // 1        // Uncomment this block for keypad4x4
      case  2: kp = 50; break; // 2
      case  3: kp = 51; break; // 3
      case  4: kp = 65; break; // A
      case  5: kp = 52; break; // 4
      case  6: kp = 53; break; // 5
      case  7: kp = 54; break; // 6
      case  8: kp = 66; break; // B       
      case  9: kp = 55; break; // 7
      case 10: kp = 56; break; // 8
      case 11: kp = 57; break; // 9
      case 12: kp = 67; break; // C
      case 13: kp = 42; break; // *
      case 14: kp = 48; break; // 0
      case 15: kp = 35; break; // #
      case 16: kp = 68; break; // D

    }

    if (kp != oldstate) {                  // Pressed key differs from previous
      cnt = 1;
      oldstate = kp;
      }
    else {                                 // Pressed key is same as previous
      cnt++;
      }

    Lcd_Chr(1, 10, kp);                    // Print key ASCII value on LCD

    if (cnt == 255) {                      // If counter varialble overflow
      cnt = 0;
      Lcd_Out(2, 10, "   ");
      }

    WordToStr(cnt, txt);                   // Transform counter value to string
    Lcd_Out(2, 10, txt);                   // Display counter value on LCD
  } while (1);
}


Courtsey : mikroc  manual


Circuit Diagram
4x4 Keypad PIC MikroC



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